I'm considering to experiment more with what I can do in the future, but it's more likely that I'll tackle that as a next year's summer project. ![]() I'm not ready to go through that again, sorry! >_< Like when you make your sims head slimmer, the neck starts looking odd. The slider Im looking for curves the neck from the sides. This allows us to change properties of the Sim that where previously unchangable, and achieve a more realistic Sims game. WCIF Specific kind of neck slider (FOUND) I tried looking through different neck sliders but the ones I found were just basically neck to chin, ect. That amounts to about 30 or more different sliders to keep track of in tests, probably countless other prototypes, and literally a journal full of calculations. This upload adds custom CAS sliders that basically adjust the bones of the skeletons. There might be a way for me to make a better one, but I'll have to experiment with about 6-10 different bones with xyz scales individually and maybe even a quaternion. Jonha did his best by the looks of things, and I think I'll leave his for now. I looked at what Jonha did, and I'm pretty sure there's no way for me to fix that. So is there any chance that you can remake it? It'll go really well with your other sliders, which are simply just brilliant. Even though Jonha's chest slider does work, it sort of makes the Sim slope forward, as shown in my attached image.
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